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Tuesday, December 22, 2015
Thursday, December 17, 2015
ET15 ASSIGNMENT 12 Models, Materials & Lights REPOST
There's a few more materials not listed here, but they're just simple base color + metallic or base color + emissive, or instances of the following
This one made by using crazybumps
ET15 ASSIGNMENT 15 HEALTH & DAMAGE
Fall Damage. 50% unless </= %50
Holographic cylinders do set amount of damage if you continually touch them until death
Health aid
ET15 ASSIGNMENT 09 SOUND EFFECTS REPOST
All doors have their own unique sound. I created all these in protools myself using the stock sounds available in the school's sound library. Including the ambient sounds.
Seedpod bells
Sound cue for electric sound that tree makes
Attenuation for both tree room and the buzzing sound it makes
ET15 ASSIGNMENT 07 Platforms & Elevators REPOST
this is for the elevator before the trap room
these are all the platforms in the main room and tree room
ET15 ASSIGNMENT 08 DOORS & MORE REPOST
I forgot to include the lights that can be switched on and off. Please see my elevators and platforms repost video, an example of lights that switch on and off is at the very end of it. Thanks.
Thursday, December 10, 2015
ET15 ASSIGNMENT 14 Basic AI - Pace & Chase
Basic AI pace and chase
I did this on a separate level because I was not planning on adding AI to my level, I need to make it a little bigger first. Everything is so close together it wouldn't make sense to get chased. I'm planning on building another room specifically for AI's.
I made a fairy that follows me around, but she keeps getting stuck in random places.
ET15 ASSIGNMENT 13 PICKUP ITEMS
pick up item that increases jump z velocity
Didn't use this in the game, but this is a pickup item that increases speed
Pickup that bobs and rotates increases jumpZ velocity for set amount of time
Didn't use this in the game, but this is a pickup item that increases speed
Thursday, December 3, 2015
Thursday, November 19, 2015
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