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Thursday, December 17, 2015

Unit 15: FINAL PROJECT

Final Project


ET15 ASSIGNMENT 12 Models, Materials & Lights REPOST


There's a few more materials not listed here, but they're just simple base color + metallic or base color + emissive, or instances of the following





This one made by using crazybumps





ET15 ASSIGNMENT 15 HEALTH & DAMAGE


Fall Damage. 50% unless </= %50






 AI does damage until death

Holographic cylinders do set amount of damage if you continually touch them until death

Health aid

 Health bar setup




ET15 ASSIGNMENT 09 SOUND EFFECTS REPOST


All doors have their own unique sound. I created all these in protools myself using the stock sounds available in the school's sound library. Including the ambient sounds.






 ambient sound switches from main room to tree room

 Cylinder buzzes when you touch it

Seedpod bells

Sound cue for electric sound that tree makes

 all the samples I made

 Even lights have sound

Attenuation for both tree room and the buzzing sound it makes

 What it looks like in protools

ET15 ASSIGNMENT 07 Platforms & Elevators REPOST


this is for the elevator before the trap room

these are all the platforms in the main room and tree room


ET15 ASSIGNMENT 08 DOORS & MORE REPOST


I forgot to include the lights that can be switched on and off. Please see my elevators and platforms repost video, an example of lights that switch on and off is at the very end of it. Thanks.





ET15 Assignment 06 UVMAPPING CUSTOM MODELS REPOST












Thursday, December 10, 2015

ET15 ASSIGNMENT 14 Basic AI - Pace & Chase

Basic AI pace and chase

I did this on a separate level because I was not planning on adding AI to my level, I need to make it a little bigger first. Everything is so close together it wouldn't make sense to get chased. I'm planning on building another room specifically for AI's.



I made a fairy that follows me around, but she keeps getting stuck in random places.



ET15 ASSIGNMENT 13 PICKUP ITEMS

pick up item that increases jump z velocity


Pickup that bobs and rotates increases jumpZ velocity for set amount of time

Didn't use this in the game, but this is a pickup item that increases speed