I couldn't quite figure out the audio programming, so I went in a different direction and tried playing around with the audio spectrum on Unity. Here's what I came up with, this is is a rough draft Design Document:
Spectrum Design Document
Some views from Unity and Maya:
All work pictured here is my own! Although the code is spliced together from a few different tutorials. It's been slow going because I'm trying to complete tutorials as I go so I can understand the codes, not just copy and paste. Also, the space box texture, asteroids, and laser bullet thing are free assets I downloaded. I plan to change them to original assets soon.

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